Reaction

Reverse: reaction the other way round

A circle lights up at the top. If it is red, press the green button; if it is green, press red. Every round you clear earns a point, and the time limit gets 20 ms shorter each round. A mistake or running out of time ends the game.

Impulse controlCognitive flexibilityReaction speed

Why it is so hard

The brain loves simple mappings: see red, press red. Reverse makes you suppress that automatic response and choose the opposite one. Psychologists call this inhibitory control and study it with tasks like Go/No-Go and the stop-signal task. It is one of the executive functions — the ones that help us not to snap back, not to grab the phone out of habit and to finish what we start.

How the difficulty works

Round one gives you 900 ms, and each round after that is 20 ms shorter: 880, 860, 840… By round 31 the limit is down to 300 ms, and it keeps falling to 20 ms. Pressing faster doesn’t earn extra points — all that matters is staying within the limit without a mistake. So “press as fast as possible” doesn’t work here; you need calm accuracy.

RoundTime limit
1900 ms
11700 ms
21500 ms
26400 ms
31300 ms
36200 ms

Tips

  • Rename the buttons in your head: not “red” and “green” but “not this one” and “not that one”. Some people find it helps to repeat the rule silently.
  • Keep your thumbs over both buttons so you don’t lose time moving your hand.
  • If you make mistakes in the early rounds, you are rushing. The limit there is generous.

Related tasks

The same conflict between an automatic and a correct response is used in the Stroop test. Formula F1 and Closer to Zero train the other side of self-control — not jumping too early.

Frequently asked questions

What is a good score in Reverse?

Clearing 20 rounds is already good — the limit by then is about 520 ms. A score of 30+ rounds means you consistently decide faster than 320 ms.

Does speed affect the score?

No. Every correct press within the limit earns one point, however fast you pressed.

How does Reverse help in everyday life?

It trains you to inhibit automatic responses — a skill that helps you hold back impulses, like opening the feed out of habit.

Related games

Formula F1

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A race-style start: hold the brake and do not jump the signal. Measures simple reaction time and trains false-start control.

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Peripheral Vision

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Your eyes stay on the centre while you judge the numbers at the sides. Builds peripheral vision and a wider field of attention.

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Color Reaction

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The classic simple visual reaction test: the screen changes colour, you tap. Shows your reaction time in milliseconds and your progress.

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Sound Reaction

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Reaction to a sound cue. Lets you compare auditory and visual reaction times and practise readiness for a sudden signal.

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Five minutes for your brain instead of the feed

Download Cabe free for iPhone, iPad, Mac or Android: 113 games and exercises for reaction, memory, attention, mental math and English, plus breathing practices and habit trackers.